The cool part of this: This is not the original C++ demo, but the demo rewritten in Java, using jirr. Jirr has just been released in a new version by Stefan Dingfelder, supporting Irrlicht 1.2 as well as irrKlang 0.5. That's very cool. And this means irrKlang already is available to be used in 4 languages: C++, C, FreeBasic and Java. (And before anyone asks, yep, I'm working on the irrKlang.NET port, adding languages such as C# and VisualBasic.NET).
six comments, already:
Good to hear.
nobody - 05 03 07 - 21:17
That’s good to here. I was hoping their would make a version that would support the newest version of your engine, Niko. :)
Jonathan Snyder () - 06 03 07 - 14:12
is it possible to use jirr as some kind of applet of soemthing to embed it into web pages??
is there any working example
biotech - 06 03 07 - 15:07
i don’t think it will work as an applet since it isn’t a complete java port of irrlicht. or am i wrong?
a 3d-engine comparable to irrlicht which runs as an applet would be very cool though. is there something like that? can opengl even be used in an applet without problems?
hugo () - 06 03 07 - 15:52
i think it can be
but let somebody else tell us about it since i am not java expert
biotech - 06 03 07 - 16:47
You can’t believe how hard it is to find a good sound engine for Java… That’s THE project we waited for. Thanks, Niko and Stefan for the work. We’ll use it immediately for Bolzplatz 2006!
Andi () (link) - 11 03 07 - 21:39