Planar mapping meshes

I'm not a 3D artist. And I have no idea how these artists are able to map a texture onto 3D geometry exactly how they want it to be. (Of course I know, but I am too stupid to get it look good). So I just added a new feature to my irrEdit development version.

Ah, that was easy. 10 lines of code. No fiddling with some external 3D software where I am to stupid to find the feature I need. :)

two comments, already:

Wow nice!
bicunisa - 10 08 06 - 21:25

This should be possible per face if desired, not only per mesh. Great work!
matt - 11 08 06 - 01:08

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