It was really fun developing for the Oculus Rift, it's a very nice device and it's very elegant how they solved everything, both on the hardware and software end. I'm looking forward for the final, customer version of that VR device.
two comments, already:
you really should get some nicer artwork. :) those dirty war-hell-holes with shitty toilets in seemengly every second room… psychologically, i am not sure if this is wise as an advertisement for your engine. :)
horace () - 13 04 14 - 16:32
It was supposed to look like a war-hell-hole, but ok :)
niko - 16 04 14 - 05:22