seven comments, already:
Btw. you need to fix the title.
MyGateNet () (link) - 14 03 13 - 14:55
Oh, thanks. Corrected :)
niko - 14 03 13 - 15:36
I like the lib and have used it in the past, but no Win64 support is a dealbreaker for me now. Any plans to support this in the future?
unvestigate - 26 03 13 - 08:36
Most games are still 32bit, and will continue to be like that. Your games is probably never going to use more than 2GB of memory, right? :)
64bit support is on my TODO list, but it is not high priority, because most clients don’t need it.
niko - 27 03 13 - 09:15
Quick note: I would suggest you Niko to recompile the irrKLang gcc lib just one more time with a gcc 4.7+ version. The problem being that 4.7+ gcc has a serious issue with using pre 4.7 libraries. Meaning as soon as I initialize the irrKlang engine and load a sound it crashes. This being with just plain the latest mingw gcc compiler that comes with CodeBlocks 12.11
r_r () - 27 03 13 - 17:02
I know, there is a special irrklang gcc 4.7 package available on the download page of irrklang :)
niko - 27 03 13 - 18:29
Yay! (jumping) I’m stuck in the ceiling now! :D
r_r - 27 03 13 - 23:13