Irrlicht 1.8 released!

After quite some time, there is a new release of the Irrlicht 3D engine available today: version 1.8. Yay! The Irrlicht team did quite some work on this, the changelog for this version is about 5 screens long :) Some of the new features are:
  • New loaders for mdl, wal, smf
  • Cg support
  • Support for custom hardware cursors
  • Improved support for 64-bit platforms
  • Major OSX device improvements
  • Occlusion culling
  • Improved collada support
  • Improved shadows
  • Polygon offset support
  • ISceneLoader interface
  • Supporting now MSVC 2010 and 2012
  • New versions of support libraries
  • Video driver attribute query interface
  • Increased stability (lots of bugfixes!)
You can get the new version from the official irrlicht engine website. Thanks to the irrlicht team for all this hard work!

three comments, already:

Good to see another release of irrlicht. Sadly, it seems like there is still now native support for post-processing effects?

What ever happened to all these projects (XEffects..etc)?
Kai Mast () - 09 11 12 - 12:09

congrats Niko! Hope more projects to use this engine
jon (link) - 12 11 12 - 12:33

Not sure, I don’t actually have a lot to do with irrlicht anymore. Don’t have that much time. This release was done completely by the irrlicht developers, without me.
niko - 15 11 12 - 16:53


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