New CopperCube WebGL Demo

Because I now implemented so many new features for the upcoming update of CopperCube, I've noticed that most demos on the website are quite old already, some of them even two years now. So I decided it might be a good idea to produce at least a few new ones, and I started with this one here:


Trying to show some character animation, actions and behaviors, the usage of paths and billboards, and also some dynamic light. I'm not sure if I like the demo yet, but it is small and simple, shows everything I wanted and needs just a few kilobytes in size. But try it for yourself, here is the WebGL version of the demo:

I think it also could be a bit more interactive, but I'm not sure how. :)

All this will be in the next update of CopperCube. If you would like to get a mail once this new version of CopperCube is released, subscribe to the Ambiera Newsletter:
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seven comments, already:

Looks good, keep up the good work :D Looking forward to see the next update :)
Eralmidia - 26 08 11 - 08:16

Very nice!
KK - 26 08 11 - 11:07

Idea for bit interactivity: let this be a prison, and the character is a guard. Just add the prison bar and let camera be movable so player will feel like in prison (and can not contact with guard). Maybe add some possibilities like adding marks on wall for calculating days, add tv with switching trigger or table lamp…
puh - 27 08 11 - 00:12

Yes there should realize the opportunity to RSS commentary, quite simply, CMS is another on the blog.
tryecrot () (link) - 28 08 11 - 23:52

Nice,as always Niko, but…you forget realtime shadows :D, i’m waiting a lot this new release!
bob () (link) - 30 08 11 - 09:39

Yes, I know :)
niko - 01 09 11 - 08:54

I think real time shadow makes difference in the image.
viru () (link) - 11 11 11 - 14:23


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