WebGL Third Person Camera Test

I just created a small demo for a new feature in CopperCube, a third person camera. If you are using the latest Firefox, Chrome or Safari, you should be able to try this WebGL demo:

Because of this blog software creating <br/>'s for line breaks, I had to embedd this using the iframe tag. You can also see the demo here without the iframe.
No programming was invovled creating this scene, you only need to select the new behaviors in the editor to create a scene like this. This is not yet finalized (needs a bit more tweaking), but will be in the next release of CopperCube.

five comments, already:

strange, the first time i tried it said i didnt have webgl enabled, had to press F5 and try again. (using chrome and webgl was enabled)
Matthias - 08 04 11 - 11:01

hm, interesting. Maybe your chrome had a bad day :)
niko - 08 04 11 - 13:10

Good work Niko,
When someday be returned to this area, I guess I’ll use your engine.
etcaptor - 10 04 11 - 00:55

great work niko. does webgl fast enough for real-time shadow and other fancy stuff?
Virion - 13 04 11 - 20:40

yes, it’s possible.
niko - 14 04 11 - 09:14

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