The lightmap texture on both pictures has the same size (256x256, for the whole level, not per face). On the right pictures I'm calculating 4 samples, on the left only one. The speed decrease is not 4 times as expected, but a lot less, I guess because of caching, nice. I added the option to choose between 1, 4, 9, 16 and 25 samples per texel. Will be in the next release.
fefe ranting about a former employer of me made me laugth, and reminded me on my intention of reposting some of those links every week. Does someone have a better title for this weekly post? But who knows, maybe this isn't a good idea at all and I'll stop this anyway. Ok, so here we go, this happened last week:
- YouTube video, showing an U.S. Convoy in Iraq getting under attack. Instead of protecting the trucks, the army is fleeing and leaving the drivers to die there. The army did an 'investigation' into this but 'lost' the report. Also Halliburton fired the only surviving driver because he got shot.
- In germany, 56% of all water samplings are containing so much uranium that it is is too dangerous for infants to drink it (german link). The government refused the of delivery information about where that Uranium is coming from. Because this could affect the volume of sales of several companies.
- The company that discharged 500 tonnes of waste in Ivory Coast has denied that the product was toxic. Because the chemical sludge met 'international safety standards'.
- An israeli military court (!) concludes that it's legal to imprison the hamas government without limit (german link).
- 16-year-old El Paso girl accused of trying to smuggle cocaine into the U.S imprisoned for 40 years.
- It's official: Terror benefits from War in iraq (german link)
- Video of handful of German Nazis vs. 150 anti-fascist demonstrants.
anim8or and irrEdit. I think I am getting a bit better as modeller, and I learned a lot while doing this level. Here is an example shot:
Some insights. First: I suck as artist. Totally. The only thing in that level which doesn't suck is the plant, and I've taken it from a free 3d model page on internet.
Second: The lightmapper in irrEdit is nice, but not very nice. Lightmap packing could be improved. Currently 50% of the texture space is wasted with nothing. Then, it needs some subsample options (not that hard to do, going to add this in about half an hour) and the possibility to use area lights, or at least sized point lights. Is there a technical term for such a point light?
And third: I need some global illumination. This will take some more time to add, but it's definately worth it, I think.
Pimp my Rights Volume I, a free CD full of professional music, available as MP3s and OGGs, to download. Created by the CCC regensburg, to boycott the music industry who is sueing people using p2p services and to show people legal music alternatives licenced under Creative Commons.
Hey, maybe I should distribute irrKlang with a file of that disk, instead as currently with the poor music I created once.. :)
Consequence: This is so frustrating. I now manually deleted about 80% of all the spam again, but finishing this up could still take some time. (If you spot some spam, please let me know.) I temporarily disallowed comments on this blog, modified the submit script of this blog software, locked comments on old entries, added some more filtering, but I am now also thinking about adding a very simple captcha. Something like a third entry box with a question like "2+5=?". This would be a handmade custom captcha (like all of the other modifications to this software too ), and I don't expect any spammer to adjust his spam script especially for my blog. I hope I've some time at the weekend for this.
irrKlang 0.1. :)
irrKlang is a high level 2D and 3D sound engine and audio library, written and usable in C++. Currently it is only able to play back .ogg and .wav files, but support for mp3 and other formats will be added in the next release. I also only wrote one example yet, but the API is pretty simple, so I guess you'll figure out everything easily if you think about using the library.
Why I created irrKlang: I wanted to add sound into irrEdit, but didn't like the capabilities/interfaces/licenses of the existing sound libraries at all, so I just wrote my own one, with an Irrlicht Engine style interface. It also has some nice features already, and some more are planned. I am using irrKlang myself for a private project, so expect lots of feature updates to this software. And I released it for free so I am not the only one to benefit from my work. Of course irrKlang is independent of the Irrlicht engine and can be used together with any other 3D engine or without one at all, but clearly it can be integrated into an application using Irrlicht more easily than into any other application.
Here's a screenshot of irrKlang integrated with irrlicht, more exactly irredit. (Yes, I know, a screenshot of an audio libary in action is a bit.. stupid. :) )
So, please take a look into it if you like, and tell me what you think.
first useful eclipse plugin. :)
wrote down a short blog post about my view of the current changes in the world, and instantly a very interesting and long discussion started in the comments section. Some people were wondering about what I was talking exactly, and I faced the fact that some people just didn't know because they are only following the main media. So I thought about reposting a very short exerpt of the interesting news found daily at blog.fefe.de, so also non german speaking people can read some of it. If you don't want to know about it, don't read it, but I think I'm doing this now every week. I asked fefe if I would be allowed to do this, and he is ok with it, so lets go. This is some random stuff which happened during the last 7 days:
- The state of california is sueing car firms on global warming.
- Israeli ambassador criticizes U.S. for granting Iran`s leader a visa, allowing him to address the UN General Assembly.
- Report about a Jesus Camp.
- An innocent cannadian software engineer was deported to syria for a year to be tortured there until he finally wrongly confessed that he is an Al Quaida member. (Inquisition, anyone? Also now reported in lots of other media.)
- Hungarian prime minister says he and his government 'lied throughout the last year and a half, two years' (german link), to win elections, of course. People are not amused about this and demonstrating against their government now.
- Looks like IRS is going to take taxes from churches doing 'improper campaigning' now. Meaning being anti-War or anti-Bush as it seems.
- U.S. now has imprisoned 14,000 people in secret camps beyond the reach of established law. Read: 14.000!!
- Managers of Siemens are raising their own salary by 30% (german link) and laying off masses of employees at the same time.
Update: No, this is not the new thing which I am going to release at the end of the week. That's going to be some software. :)
// value = 2 means toggle (sorry, too lazy to do constants)
Janus Album named 'Nachtmahr' (german, nightmare) as present. Janus is one of my absolutely favourite bands, as I mentioned already once or twice on this blog. Not only the music of this album is great but also the package. It comes in a DVD box sized massive, heavy box holding 2 CDs and a thick bocklet, together with incredible beautiful pictures, some of them made by a graphic artist named irrlicht artwork, funnily. My box also has autographs from both band members on it.
It's difficult to find a name for the style of the music - at least I don't know one. Mostly it's piano, other classical and electronic instruments together with a male low strong voice singing to it. On previous CDs they mixed this with metal and others, but not on the 'Nachtmahr' CD. The topcis of the songs are this time mostly from WWII, for example about polish children fleeing in the beginning of the war, a girl surviving concentration camps, a former russian soldier returning to Stalingrad. But there are others as well, for example a song about animal experiments from the perspective of a dieing laboratory animal. Depressing topics, but definitively recommendable to listen too, especially in this form.
He registered a (trade?)mark with the same name of the popular and free software virtualdub - without an own real product behind it of course - and started to admonish people linking to the real virtualdub webpage. Just because he intended to make money from the dissuasion, not his virtualdub 'product'. (BTW: This was a german lawyer again. Maybe its because I'm reading the lawblog to much, but I'm getting the impression that those bastards always are coming from my home country...)
Fortunately, the author of virtualdub wasn't deterred, and altough he doesn't live near germany - namely in the USA - he hired a german lawyer to fight back, and now it looks pretty good for him. Good news!
All this makes me think about what would happen if someone tried this with Irrlicht. I don't know if I would spend a thousands of euros for a lawyer to defend my rights on this. But I already thought about preventing this situation by buying a mark myself. The problem: They are not that cheap. Especially european or international marks. An Austrian mark is cheaper but wouldn't help at all. And I don't want to start a donation button on irrlicht.sf.net - as far as I estimate this wouldn't pay out at all although still currently about 400 people are downloading irrlicht each day, and we've about 103.755 project web hits per day. Incredible numbers, if you ask me.
real world counterstrike crates. Complete with pixels and everything. I didn't play that game, but it's funny anyway. :)
link) until now. Politicans are starting to limit peoples rights and methodically abduct, torture, imprison and kill countless innocent people, and systematically giving themselves more power and money in the name of the "War on Terror". Currently it's a bit like a global inquisition: It's not "you are a witch", it's "you are a terrorist". All others, you and me, are "potential terrorists" so it is ok to take away our privacy, financed by our own taxes. And it is getting worse and worse every day. Nobody is doing anything against it. If it goes on like that, I'm sure the world will look quite horrifying tomorrow.
I'm german. When I went to school and learned about what the Nazis did, we asked our grandparents why they didn't do anything against it when Hitler started to gain power. I hope our children won't need to ask us similar questions when we are old.
Skilled people doing rocked jumps. Via jurie.
nobody wanted to watch it with me when it was shown in the cinemas, I waited for the DVD release of Doom, the movie version of the computer game series by idSoftware. I finally bought it and watched it yesterday, togther with an involuntary guineapig.
My opinion in short: The best part of the Doom DVD is the package. It has a nice picture with embossed printing on it. That's it. Sadly the boxing is more interesting and entertaining than the content of the DVD. And if you know or have played some of the Doom games, the movie really is embarrassing, a pity. I know - there is not much story in the games to make it easy to make a movie from it. But if you create a crappy, boring movie, why not keeping to the very few story elements or the most important elements of that game?
In the Doom games, a Space Marine fights against fire ball throwing demons from Hell. In the movie some special force with a strange name fights against mutants and zombies (!) who don't use any weapons, destroying the complete atmosphere of the games. In most scenes, they don't even use the weapons Doom is known for (chainsaw, shot gun). Combined with lots of stupid dialogs, a senseless story, actors running pointless around in boring corridors with elusive motivations, the movie is absolutely dull. And interestingly, there are lots of typical horror movie like scenes, but they don't scare you at all just like you know it from other movies. I don't know how they acieved that effect. :)
At least they put a lot of Doom-player friendly stuff in there, like a scientist named "Dr. Carmack", an about 3 minute scene where you see everyhting form the first person view as in the games with an original doom like music theme in the background, Doom3 like looking monsters and more.
Wow, after writing this, I got an appetite to play Doom or Doom2 again.
licence of DUMB, it's a BSD or zlib style licence with some modifications. An extract:
Maybe I should add one or two of these here too. :)
ShaderX 4 and it just arrived from Amazon. Lots of people have printed their names in there and its funny to have met or had email contact with some of them already. Makes the book feel a bit familiar. :) Anyway, I'm about one year too late, looks like ShaderX 5 will be released soon.
But who cares, especially for those shader books it is not that critical not to be up to date: Even today, only about a quarter of all end users (I'm talking about gamers) have hardware capable of rendering graphics using Shader Model 3. And even that doesn't mean anything: A graphics accelerator reporting that it is able to do SM3 doesn't mean that it also is able to draw those graphics with usable speed. So if I start programming nice SM3 grade graphics, not much people will really see a lot of it.
BTW: This situation will stay or even get worse: Direct3D 10 removed all min/max capabilities from the spec, so hardware is able to do D3D10 or not. There is nothing in between. The problem: Of course the spec doesn't talk about speed anywhere (at least I didn't see anyhting like that) and most vendors will be happy to display a 'Made for D3D10' tag on their boxes, ignoring speed. Who cares about hardware able to execute hundreds of shader instructions per pixel, if you can only draw a dozen of pixels that way?
Ok, enough off topic. Looking forward to find some time to read some articles of that book.
The next interesting is this: My readers like google. Or people searching for technical stuff are using google. Or google likes my blog. I don't know. But nearly no one comes here via yahoo or msn:
Moral of the story: I don't know. Just interesting.
Dani posted some more pictures of our promotion tour on her blog.
irrEdit I'm just thinking about is adding the possibility to access mesh data via the scripting interface. People would be able to write their own mesh or map exporters with this functionality, as script. And scripts have a very nice advantage over binary plugins: You don't have to update them with a new release, they simply work. That's also the reason why I don't support plugin .dlls in irrEdit currently: irrEdit now is in the beginning and its C++ interface changes a lot. To be honest: binary .dll plugins already work in irrEdit. But I didn't make them available for the public yet, and I would like to stay with this for some time. Lets first get the basics to work. So the question now is: Would people be interested in the possibility to write their own exporters as scripts? Or is the built in .irr and .dae exporting functionality enough already?
BTW: irrEdit 0.4 saved scenes might not work with irrlicht 1.1 currently, due to a change I did to the format, sorry. But the irrlicht version checked in the SVN works.